Améliorations et affaiblissements persistants que les capacités appliquent aux cryptides pendant une bataille.
Bleeding from a wound. Takes 1 damage per turn
Engulfed in flames. Takes 3 damage per turn
In a fitful sleep, haunted by nightmares. Unable to act until awoken
Gripped by freezing cold. Unable to act until hit by an attack
Calcified into stone. Unable to act for one turn
Recently evaded danger, and returned with a vengeance. Deals +2 bonus damage
Sickened by a toxic substance. Takes 2 damage per turn
Protected by its sturdy configuration. Blocks the next attack entirely
Filled with raw power. Deals +1 bonus damage