All abilities
Ability

Major Heal

Heals the most wounded ally for 6 when dice sum is even

Trigger
When the dice sum is even.
Effect
  • heal the most-injured ally for 6

Other levels

Major Heal II

Heals the most wounded ally for 9 when dice sum is even

Trigger
When the dice sum is even.
Effect
  • heal the most-injured ally for 9

Major Heal III

Heals the most wounded ally for 12 when dice sum is even

Trigger
When the dice sum is even.
Effect
  • heal the most-injured ally for 12

Cryptids with this ability (1)