Lingering buffs and debuffs that abilities apply to cryptids during a battle.
Bleeding from a wound. Takes 1 damage per turn
Engulfed in flames. Takes 3 damage per turn
Recently evaded danger, and returned with a vengeance. Deals +2 bonus damage
Gripped by freezing cold. Unable to act until hit by an attack
Calcified into stone. Unable to act for one turn
Sickened by a toxic substance. Takes 2 damage per turn
Protected by its sturdy configuration. Blocks the next attack entirely
In a fitful sleep, haunted by nightmares. Unable to act until awoken
Filled with raw power. Deals +1 bonus damage