All abilities
Ability

Crash II

Collides with an enemy dealing 6 damage to it and its adjacent allies when any dice equals 6. Deals 1 damage to self

Trigger
When a die shows 6.
Effect
  • deal 6 damage to the highest-threat enemy
  • deal 6 damage to adjacent enemies
  • deal 1 damage to itself

Other levels

Crash

Collides with an enemy dealing 4 damage to it and its adjacent allies when any dice equals 6. Deals 1 damage to self.

Trigger
When a die shows 6.
Effect
  • deal 4 damage to the highest-threat enemy
  • deal 4 damage to adjacent enemies
  • deal 1 damage to itself

Crash III

Collides with an enemy dealing 8 damage to it and its adjacent allies when any dice equals 6. Deals 1 damage to self

Trigger
When a die shows 6.
Effect
  • deal 8 damage to the highest-threat enemy
  • deal 8 damage to adjacent enemies
  • deal 1 damage to itself

Crash IV

Collides with an enemy dealing 10 damage to it and its adjacent allies when any dice equals 6. Deals 1 damage to self

Trigger
When a die shows 6.
Effect
  • deal 10 damage to the highest-threat enemy
  • deal 10 damage to adjacent enemies
  • deal 1 damage to itself