Decks & Rarity
Before a run, build a deck of 30 cryptids and mushrooms. Every cryptid brings its own ability: deal damage, heal, summon a minion, bend the dice, and plenty that do not fit any of those.
Your deck is your shop
Most auto-battlers deal from one shared pool. Portentum deals from the deck you brought and nothing else. Every card you add is another card that can turn up in your shop, so a tight deck sees its combos far more often than a scattered one.
Rarity
Cards come in four rarities, and the wiki color-codes each one:
- Common
- Rare
- Epic
- Legendary
Rarity is separate from cost. A Common can be expensive and a Legendary can be cheap. Higher rarities are harder to collect.
Building a collection
Keep playing and you earn card packs. New cards mean new decks to try.
To plan a deck, browse the cryptid database and the ability list.